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Results for »
Games
« (24 results)
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eSport – Computerspiele als mediales Ereignis
Autor:in:
Dipl. Medienwiss. / B. Sc. Simon Beisel (Author)
Category:
Term Paper , 2006 , Grade: 1,0
Price:
US$ 17.99
Auftritte von Real-Life-Marken in der virtuellen Parallelwelt Second Life
Autor:in:
Bachelor of Arts Anja Schütz (Author)
Category:
Bachelor Thesis , 2007 , Grade: 1,3
Price:
US$ 18.99
Der weibliche Computerspieler
Befunde und Kritik
Autor:in:
Magister Leonhard Korbel (Author)
Category:
Seminar Paper , 2008 , Grade: 1.0
Price:
US$ 16.99
Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
Autor:in:
Jan Horak (Author)
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 11.99
Erzählen Computerspiele eine Geschichte?
Eine Untersuchung zur Narrativität in Adventure Games
Autor:in:
Tina Steimle (Author)
Category:
Seminar Paper , 2009
Price:
US$ 14.99
Markt für iPhone-Applikationen: Angebotsstruktur, Angebotstypen und Nachfrage
Autor:in:
Daniela Scheele (Author)
Category:
Seminar Paper , 2009 , Grade: 1,3
Price:
US$ 16.99
App Icon Design. Die Bedeutung und Wirkung für das Markenimage bei Mobile Games
Autor:in:
Christopher Grünewald (Author)
,
Stefan Thomalla (Author)
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 18.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
Let's (not) Play. Wie Games noch als Video faszinieren
Autor:in:
Bastian Weiß (Author)
Category:
Bachelor Thesis , 2013 , Grade: 1,5
Price:
US$ 16.99
Elizabeth im Computerspiel "BioShock Infinite". Eine weitere "Damsel in Distress"?
Autor:in:
Tanja Rot (Author)
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
Forms and Functions of Multimodal Storytelling in Story-based Video Games
Autor:in:
Marcel Weyers (Author)
Category:
Bachelor Thesis , 2014 , Grade: 3,0
Price:
US$ 17.99
Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
Autor:in:
Thomas Lipfert (Author)
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
Darstellung homosexueller Beziehungen in Computerspielen. Änderungen der letzen dreißig Jahre
Vom Spott und Klischee zur Homo-Ehe
Autor:in:
Juan Francisco Alvarez Moreno (Author)
Category:
Term Paper , 2013 , Grade: 1,7
Price:
US$ 15.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 16.99
Erfolgspotential von dynamischer in-Game-Werbung in Videospielen auf stationären Spielekonsolen
Am Beispiel der Sony Playstation 4
Autor:in:
Arian Schmitz-Reith (Author)
Category:
Term Paper , 2017 , Grade: 2.0
Price:
US$ 17.99
Entwicklung und Strukturen des E-Sports in der Medienlandschaft. Ein neuer Wirtschaftszweig in der Unterhaltungsindustrie
Autor:in:
Janis Muschik (Author)
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 17.99
Ludologie gegen Narratologie. Tod in Videospielen
Autor:in:
Robin Bruch (Author)
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 15.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
Autor:in:
Jessica Blasberg (Author)
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 14.99
Durch welche musikalischen Mittel wird der Rezipient von Computerspielen emotional beeinflusst?
Autor:in:
Nora Klutzny (Author)
Category:
Term Paper , 2014 , Grade: 1,3
Price:
US$ 14.99
"Black Mirror: Bandersnatch" als Hybrid zwischen Videospiel und Netflix-Film. Eine Analyse von Intermedialität im digitalen Film
Autor:in:
Katrin Adler (Author)
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 14.99
Spielkultur um den Spielmodus Ultimate Team in FIFA 18
Autor:in: Anonymous
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 14.99
Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
Autor:in:
Annika Hynek (Author)
Category:
Term Paper (Advanced seminar) , 2021 , Grade: 1,0
Price:
US$ 10.99