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Der Ausstellungscharakter im Computerspiel "The Stanley Parable"
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Annika Hynek (Author)
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Term Paper (Advanced seminar) , 2021 , Grade: 1,0
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Monetarisierung und Ethik im Medium Videospiel
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Yannick Allendorf (Author)
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Term Paper , 2020 , Grade: 1,0
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Mediale Gewalt - Die Neuen Medien im Fokus der Wirkungsdiskussion
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Jan Horak (Author)
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Seminar Paper , 2009 , Grade: 1,0
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Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
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Jan Horak (Author)
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Seminar Paper , 2009 , Grade: 1,0
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Ethik und Moral in digitalen, narrativen Bildschirmspielen und deren Beeinflussung auf Entscheidungen und Motivation der User/innen
Anhand des Fallbeispiels Mass Effect 2
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Sabrina Auer (Author)
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Bachelor Thesis , 2013 , Grade: 2
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Master's Thesis , 2011 , Grade: 1,3
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“The Fear System” - Triggering Tension in Survival Horror Videogames
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Pavel Girard (Author)
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Bachelor Thesis , 2011
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Elizabeth im Computerspiel "BioShock Infinite". Eine weitere "Damsel in Distress"?
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Term Paper (Advanced seminar) , 2014 , Grade: 1,7
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Decision Making in the Field of Renewble Energy
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Master's Thesis , 2009 , Grade: 1,7
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Erfolgsgeheimnis des Massenphänomens Pokémon Go
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Term Paper , 2017 , Grade: 2,3
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Browsergames. Erstellung, Vermarktung und Finanzierung
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Elaboration , 2014 , Grade: 1,3
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Digitale Spiele als Werbeträger
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Jan Horak (Author)
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Seminar Paper , 2011 , Grade: 1,7
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Die virtuelle Lernwelt "Rettet die Bienen". Dokumentation der Erstellung, Analyse und Reflexion
Autor:in: Anonymous
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Gamification im Marketing. Zielgruppenspezifische Betrachtung der Einsatzfelder und Potenziale
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Bachelor Thesis , 2013 , Grade: 1,7
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Verhandlungsspiele in Theorie und Praxis
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Master's Thesis , 2010 , Grade: 1,3
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Videospiele als interaktive Fiktionen - Zur Literarizität der Neuen Medien
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Diploma Thesis , 2009 , Grade: 1
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Gretchenfrage Liberalisierung
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Term Paper (Advanced seminar) , 2008 , Grade: 1,3
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Bachelor Thesis , 2013 , Grade: 2,3
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Eine Betrachtung ausgewählter Konzepte
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Term Paper , 2009 , Grade: 1,0
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Bachelor Thesis , 2006 , Grade: 1,3
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Term Paper , 2020 , Grade: 1,7
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