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Vom Brettspiel zum Mobile Game
Erfolgsfaktoren für die Konzeption eines Mobile Games
Autor:in:
M.A. Isabell Kram (Author)
Category:
Master's Thesis , 2012 , Grade: 1
Price:
US$ 41.99
Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
Eine Untersuchung am Beispiel der World Cyber Games 2008
Autor:in:
Master of Arts Jan Horak (Author)
Category:
Master's Thesis , 2013 , Grade: 2,1
Price:
US$ 16.99
HyperPlay. General Game Playing mit imperfekten Informationen
Grundlagen der Game Description Language und der Monte-Carlo-Methode
Autor:in:
Lea Kristin Gerling (Author)
Category:
Seminar Paper , 2013 , Grade: 1,0
Price:
US$ 17.99
Programmierung Game of Life
Game of Life mit Delphi 5.0
Autor:in: Anonymous
Category:
Seminar Paper , 2007 , Grade: 1,3
Price:
US$ 15.99
Alternate Reality Games
Nutzung und Einsatzmöglichkeiten der internetbasierten Kommunikationskanäle, die Fallbeispiele Facebook und Twitter sowie die Konzeption eines Prototyps eines Alternate Reality Games
Autor:in:
Markus Wellmann (Author)
Category:
Bachelor Thesis , 2011 , Grade: 1,0
Price:
US$ 40.99
Wie "Game of Thrones - A Telltale Game Series" sich nahtlos in die Welt der TV-Serie einfügt
Lineare und non-lineare Bildwelten. Filme sehen und Computerspiele navigieren
Autor:in:
Marie Krist (Author)
Category:
Term Paper , 2016 , Grade: 1,7
Price:
US$ 6.99
In-Game Advertising. Funktion und Einsatz als Marketinginstrument
Autor:in:
Dennis Schindeldecker (Author)
Category:
Seminar Paper , 2014 , Grade: 1,3
Price:
US$ 17.99
Serious Games und Digital Game Based Learning. Spielebasierte E-Learning Trends der Zukunft
Autor:in:
Gerhard Doujak (Author)
Category:
Scientific Essay , 2015
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US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Category:
Bachelor Thesis , 2014 , Grade: 1,3
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US$ 36.99
Die Wirkung von In-Game Advertising auf die Zielgruppe
Autor:in:
Felix Dlugosch (Author)
Category:
Term Paper , 2012 , Grade: 2,0
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US$ 17.99
Serious Games – Über den Nutzen und die Gefahren digitaler (Lern-)spiele
Autor:in:
Daniel Rahn (Author)
Category:
Elaboration , 2011 , Grade: 1,0
Price:
US$ 16.99
Entscheidungsfreiheit im Computerspiel. Traumatisierende Entscheidungssituationen in "Game of Thrones. A Telltale Game Series"
Autor:in:
Maximilian Pössinger (Author)
Category:
Seminar Paper , 2017 , Grade: 1,0
Price:
US$ 15.99
Persuasive Games. Eine Möglichkeit des sozialen Einflusses durch Games?
Autor:in:
Sabrina Kaindl (Author)
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,7
Price:
US$ 17.99
Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Category:
Term Paper , 2014 , Grade: 1,2
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US$ 17.99
In-Game-Advertising - Potenziale und Grenzen dieser Form der werblichen Kommunikation
Autor:in:
Alexander Vetter (Author)
Category:
Bachelor Thesis , 2012 , Grade: 2,0
Price:
US$ 20.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Category:
Term Paper , 2010 , Grade: 1,7
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US$ 14.99
Gewaltdarstellung und deren Motive in „Benny‘s Video“ und „Funny Games“ von Michael Haneke
Autor:in:
Sebastian Götz (Author)
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
This game series adapts to the choices you make. Remediatisierungen des Quality TV im Computerspiel "The Walking Dead" von Telltale Games
Autor:in:
Julian Pfahl (Author)
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,0
Price:
US$ 16.99
Inspection Game - Eine ökonomische Analyse
Autor:in:
Torsten Giermann (Author)
Category:
Diploma Thesis , 2011 , Grade: 2,7
Price:
US$ 34.99
Untersuchung der Wahrnehmung und Erinnerung von In-Game Advertising in Abhängigkeit von der Positionierung und Spielspannung
Eine Untersuchung des impliziten Spielerverhaltens mittels Eye Tracking und Messung des Hautleitwerts
Autor:in:
Matthias Meyfarth (Author)
Category:
Diploma Thesis , 2009 , Grade: 1,7
Price:
US$ 36.99
E-Games Marketing und Digital Marketing Entertainment
Potentiale und Probleme
Autor:in:
Marcus Volkmar (Author)
Category:
Diploma Thesis , 2010
Price:
US$ 31.99
In-Game-Advertising in Computerspielen - eine vernachlässigbare Werbeform?
Autor:in:
Hendrik Heyn (Author)
Category:
Bachelor Thesis , 2010 , Grade: 2,0
Price:
US$ 20.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 36.99
Design und Evaluation von Pervasive Games
Autor:in:
Dipl.-Inf. Sönke Bullerdiek (Author)
Category:
Diploma Thesis , 2006 , Grade: 1,0
Price:
US$ 36.99
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