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Results for »
virtuell
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MMORPGs als Virtuelle Welten – Immersion und Repräsentation
Autor:in:
Tim Rittmann (Author)
Category:
Thesis (M.A.) , 2007 , Grade: 1,0
Price:
US$ 36.99
Auftritte von Real-Life-Marken in der virtuellen Parallelwelt Second Life
Autor:in:
Bachelor of Arts Anja Schütz (Author)
Category:
Bachelor Thesis , 2007 , Grade: 1,3
Price:
US$ 18.99
Interaktive Visualisierung von virtuellen Booten und Yachten
Entwicklung einer immersiven, dynamischen Realität unter Verwendung der Game Engine Unity3D
Autor:in:
Katrin A. M. Gruber (Author)
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Differenzierungsmöglichkeiten in Web 2.0 und virtuellen Realitäten wie Second Life am Beispiel der Tourismusindustrie
Autor:in:
Timo Hensel (Author)
Category:
Diploma Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
Leben im Netz - Philosophie und Realität
Die virtuelle Identität und ihr Bezug zum realen Ich im Konsens der virtuellen Welten
Autor:in:
Simone Lackerbauer (Author)
Category:
Bachelor Thesis , 2008 , Grade: 1,0
Price:
US$ 36.99
Unterhaltungsangebot Computerspiel
Unterhaltungserleben und kulturelle Funktion virtueller Spielwelten am Beispiel von World of Warcraft
Autor:in:
Matthias Goldbach (Author)
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
E-Recruiting. Effizienzverbesserung durch den Einsatz virtueller Job-Portale im Personalmanagement
Autor:in:
Dr. Axel Gerstenberger (Author)
Category:
Thesis (M.A.) , 2003 , Grade: 1,3
Price:
US$ 36.99
Heimliche Riesen im Netz - Vergemeinschaftung um Sharehoster am Beispiel einer Online-Tauschbörse
Autor:in:
BA Daniel Hofmann (Author)
Category:
Bachelor Thesis , 2008 , Grade: 1,3
Price:
US$ 31.99
Der Chatroom als Raum der Möglichkeiten
Selbstkonzept und Selbstdarstellung in virtuellen Umgebungen
Autor:in:
Christina Meyer (Author)
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 20.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 31.99
Erstellung eines Rahmenkonzeptes für Knowledge-Communities unter Berücksichtigung technikinduzierter Fragestellungen computervermittelter Kommunikation
Autor:in:
Tanja Hühndorf (Author)
Category:
Diploma Thesis , 2009 , Grade: 1,5
Price:
US$ 36.99
Social TV - Lagerfeuereffekt 2.0? Eine explorative und quantitative Inhaltsanalyse von Twitter Kommentaren
Autor:in:
Uschi Schmidt (Author)
Category:
Master's Thesis , 2014 , Grade: 2,0
Price:
US$ 36.99
Jugendliche und Internet-Communities / Chats
Gratifikationen jugendlicher Internetnutzer durch Teilhabe an elektronischen Gemeinschaften
Autor:in:
M.A. Patrick Hammer (Author)
Category:
Thesis (M.A.) , 2001 , Grade: 1,7
Price:
US$ 0.-
mTourismus. Einfluss mobiler Dienste auf die touristische Freizeit- und Urlaubsgestaltung
Autor:in:
Constantin Foltin (Author)
Category:
Bachelor Thesis , 2014 , Grade: 1,0
Price:
US$ 31.99
Siedeln, taktieren und bekriegen - Eine empirische Untersuchung zur besonderen Faszinationskraft von Echtzeit-Strategiespielen
Autor:in:
Magister Artium Oliver Grosser (Author)
Category:
Thesis (M.A.) , 2007 , Grade: 1,7
Price:
US$ 36.99
Soziale Netzwerke als Katalysator des Cyber-Mobbings?
Neue Strategien und Angriffsmöglichkeiten des Cyber-Mobbings am Beispiel Facebook
Autor:in:
B.A. Audrey Canaud (Author)
Category:
Bachelor Thesis , 2012 , Grade: 1,3
Price:
US$ 39.99
Erlösmodelle in Massively Multiplayer Online Games
Autor:in:
Simon Korchmar (Author)
Category:
Bachelor Thesis , 2007 , Grade: 1,0
Price:
US$ 36.99
Die Netiquette als selbstregulierendes Instrument in der computervermittelten Kommunikation
Möglichkeiten und Grenzen einer Regulierung und Kontrolle der Kommunikationsvorgänge im Internet
Autor:in:
Mag. Sigrid Kern (Author)
Category:
Diploma Thesis , 2001 , Grade: sehr gut
Price:
US$ 44.99
Möglichkeiten und Grenzen von internetbasierten Supportplattformen zur Unterstützung der Kreativindustrie
Autor:in:
Andy Helmholz (Author)
Category:
Master's Thesis , 2012
Price:
US$ 41.99
Und es hat BLOG! gemacht - Weblogs als Bindeglied zum Kunden
Sinnvolles Kommunikationsinstrument oder vergeudete Ressourcen?
Autor:in:
Maybrit Neckritz (Author)
Category:
Diploma Thesis , 2009 , Grade: 1,3
Price:
US$ 44.99
Spiel 2.0 - Eine Phänomenologie des Computerspiels
Autor:in:
M.A. Martin Franger (Author)
Category:
Thesis (M.A.) , 2007 , Grade: 1,3
Price:
US$ 36.99
New Labor - Wandel der internen Arbeitsstrukturen der New Economy durch die neuen Kommunikationsprozesse
Autor:in:
Thomas Schmidle (Author)
Category:
Bachelor Thesis , 2002 , Grade: 1,0
Price:
US$ 36.99
Das Internet als Neues Marketing- und Absatzinstrument der Tonträgerindustrie - Von den Anfängen der Tonträgerindustrie bis in die heutige Zeit
Autor:in:
Dipl. Int. Betriebswirt Schwerpunkt Media Christoph Sauer (Author)
Category:
Diploma Thesis , 2005 , Grade: 1,9
Price:
US$ 33.99
Motion Capture im semi-professionellen Umfeld
Autor:in:
Andreas Kuenz (Author)
,
Michael Gabriel (Author)
Category:
Diploma Thesis , 2003 , Grade: sehr gut
Price:
US$ 36.99
Computervermittelte Kommunikation im Internet
Autor:in:
Katrin Jablonski (Author)
Category:
Diploma Thesis , 2002 , Grade: 1,15
Price:
US$ 36.99