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Publication Year

Results for » gaming «  (1573 results)

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12...40>
  • Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und Klassisches Gaming
    Title: Gegenüberstellung von Gaming-Technologien – Cloud-Gaming und  Klassisches Gaming
    Autor:in: Semi Burshille (Author)
    Category: Term Paper , 2022 , Grade: 1,7
    Price: US$ 16.99
  • Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
    On the Usage of Virtual Reality
    Title: Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming?
    Autor:in: Marvin Brucker (Author)
    Category: Research Paper (postgraduate) , 2018 , Grade: 1,3
    Price: US$ 14.99
  • Gaming Controls. Trends und Entwicklungen
    Title: Gaming Controls. Trends und Entwicklungen
    Autor:in: Robert Scharbach (Author)
    Category: Seminar Paper , 2019 , Grade: 2,0
    Price: US$ 17.99
  • Gaming und kommerzielle Kommunikation von Videospielen
    Title: Gaming und kommerzielle Kommunikation von Videospielen
    Autor:in: Frank Backa (Author)
    Category: Bachelor Thesis , 2014 , Grade: 2,0
    Price: US$ 26.99
  • The Stigma Game. Gaming between Subculture and the Olympics
    Title: The Stigma Game. Gaming between Subculture and the Olympics
    Autor:in: Maximilian Heining (Author)
    Category: Term Paper (Advanced seminar) , 2020 , Grade: 1
    Price: US$ 0.99
  • Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
    Title: Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
    Autor:in: B.Sc. Jan Napitupulu (Author)
    Category: Bachelor Thesis , 2006 , Grade: 1,3
    Price: US$ 39.99
  • Sprachverwendung in Gaming Communities am Beispiel readmore.de
    Title: Sprachverwendung in Gaming Communities am Beispiel readmore.de
    Autor:in: Jan Horak (Author)
    Category: Seminar Paper , 2010 , Grade: 2,0
    Price: US$ 7.99
  • The Lead User Influence in Online Communities – A Gaming Community Example
    Title: The Lead User Influence in Online Communities – A Gaming Community Example
    Autor:in: Dr. Tobias Fritsch (Author)
    Category: Diploma Thesis , 2007 , Grade: 1,3
    Price: US$ 31.99
  • Impact of Gaming on Children. Intellectual Development and Higher Cognitive Abilities
    Title: Impact of Gaming on Children. Intellectual Development and Higher Cognitive Abilities
    Autor:in: S.M. Raju (Author), Md. Shariful Islam (Author)
    Category: Term Paper , 2017 , Grade: 1.0
    Price: US$ 14.99
  • Gamification: Einsatz und Auswirkung von Social Network Gaming im medienökonomischen Kontext
    Title: Gamification: Einsatz und Auswirkung von Social Network Gaming im medienökonomischen Kontext
    Autor:in: Anne-Katrin Clemens (Author)
    Category: Term Paper , 2012 , Grade: 2,0
    Price: US$ 14.99
  • Global Strategic Management - Outsourcing in Domestic Electronics Industry
    Gaming - Microsoft XBox 360
    Title: Global Strategic Management - Outsourcing in Domestic Electronics Industry
    Autor:in: Mo Elnadi (Author)
    Category: Examination Thesis , 2010 , Grade: 78/100
    Price: US$ 17.99
  • Kognitive Eigenschaften von Experten. Ein Blick auf die Expertiseforschung in Sport, Gaming und Sprache
    Title: Kognitive Eigenschaften von Experten. Ein Blick auf die Expertiseforschung in Sport, Gaming und Sprache
    Autor:in: Simon Ellinger (Author)
    Category: Research Paper (postgraduate) , 2021 , Grade: 1,0
    Price: US$ 16.99
  • The Death of God. Why a Second-Person Gaming Perspective Is Not Possible
    Title: The Death of God. Why a Second-Person Gaming Perspective Is Not Possible
    Autor:in: Narmin Khalilova (Author)
    Category: Seminar Paper , 2025
    Price: US$ 6.99
  • Virtual Currencies in Online Gaming
    Title: Virtual Currencies in Online Gaming
    Autor:in: Verena Kern (Author)
    Category: Master's Thesis , 2013 , Grade: 1,0
    Price: US$ 38.99
  • Gaming Culture. Computerspiele als Kulturgut?
    Title: Gaming Culture. Computerspiele als Kulturgut?
    Autor:in: Betül Büsra Tosun (Author)
    Category: Term Paper (Advanced seminar) , 2013 , Grade: 2,3
    Price: US$ 14.99
  • Einschränkungen beim Mobile Gaming auf Mobiltelefonen
    Methoden und Entwicklungen zur Bewältigung der Interface-Spezifischen Limitationen auf mobilen Geräten
    Title: Einschränkungen beim Mobile Gaming auf Mobiltelefonen
    Autor:in: Thomas Frommlet (Author), Dr. Tobias Fritsch (Author)
    Category: Diploma Thesis , 2006 , Grade: 1,3
    Price: US$ 39.99
  • "The Fiscal Cliff". Innenpolitisches Chicken-Gaming in den USA
    Title: "The Fiscal Cliff". Innenpolitisches Chicken-Gaming in den USA
    Autor:in: Peter Schröder (Author)
    Category: Essay , 2013 , Grade: 1,3
    Price: US$ 14.99
  • Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
    Eine Untersuchung am Beispiel der World Cyber Games 2008
    Title: Framing Games. E-Sport im Spannungsfeld von PR und Journalismus
    Autor:in: Master of Arts Jan Horak (Author)
    Category: Master's Thesis , 2013 , Grade: 2,1
    Price: US$ 16.99
  • Erfolgspotential von dynamischer in-Game-Werbung in Videospielen auf stationären Spielekonsolen
    Am Beispiel der Sony Playstation 4
    Title: Erfolgspotential von dynamischer in-Game-Werbung in Videospielen auf stationären Spielekonsolen
    Autor:in: Arian Schmitz-Reith (Author)
    Category: Term Paper , 2017 , Grade: 2.0
    Price: US$ 17.99
  • Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
    Title: Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
    Autor:in: Markus Wilms (Author)
    Category: Diploma Thesis , 2009 , Grade: 1,0
    Price: US$ 39.99
  • PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
    Title: PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
    Autor:in: Kerstin Strangfeld (Author)
    Category: Master's Thesis , 2012 , Grade: 1,3
    Price: US$ 36.99
  • Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
    Title: Spielen in der Cloud. Anbieter und Funktionsweise von Cloud Gaming Diensten
    Autor:in: Thomas Lipfert (Author)
    Category: Term Paper , 2014 , Grade: 1,3
    Price: US$ 14.99
  • To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
    Title: To what Extent Increases YouTube the Success of an Online Gamer? The Example of Bajheera
    Autor:in: Jessica Blasberg (Author)
    Category: Term Paper , 2016 , Grade: 1,7
    Price: US$ 15.99
  • Internet Gaming Disorder bei Kindern und Jugendlichen. Review zur Wirksamkeit aktueller Interventionen
    Title: Internet Gaming Disorder bei Kindern und Jugendlichen. Review zur Wirksamkeit aktueller Interventionen
    Autor:in: Daniel Rathmann (Author)
    Category: Term Paper , 2022 , Grade: 1,0
    Price: US$ 16.99
  • Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
    Title: Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
    Autor:in: Nancy Bernhardt (Author)
    Category: Bachelor Thesis , 2014 , Grade: 1,3
    Price: US$ 38.99
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