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serious_games
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serious_games
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Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
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Term Paper , 2022 , Grade: 1,0
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US$ 14.99
Lernmotivation durch Gamifizierung?
Auswirkungen von Gamifizierung auf die intrinsische Lernmotivation
Autor:in:
Sebastian Kwasek (Author)
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Term Paper , 2019 , Grade: 1,0
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US$ 16.99