"Passage" is about life, what it feels like, how we live it, and how we find happiness. It is an expression of the developer's, Jason Rohrer’s recent thoughts and feelings about life and death, structured in a five-minute-long video game with pixel graphic and music.
The following analysis discusses how the game mechanics create an atmosphere while undermining thoughts with literature and theories. Also, it interprets the game and its meaning regarding life and life decisions.