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Results for »
gaming
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Entwicklung einer ortsabhängigen Spielesoftware für Pervasive Gaming
Autor:in:
B.Sc. Jan Napitupulu (Author)
Category:
Bachelor Thesis , 2006 , Grade: 1,3
Price:
US$ 36.99
Gaming und kommerzielle Kommunikation von Videospielen
Autor:in:
Frank Backa (Author)
Category:
Bachelor Thesis , 2014 , Grade: 2,0
Price:
US$ 26.99
IPHA - An Open Source Framework for Development of Strategy Games based on Microsoft Technology
Autor:in:
Jacob Barkai (Author)
Category:
Professorial Dissertation , 2009 , Grade: 90
Price:
US$ 31.99
Humanities Remediated: Digital Games Criticism in Academic Discourse
Autor:in:
M.A. Robert Kampf (Author)
Category:
Master's Thesis , 2010 , Grade: 1.3
Price:
US$ 36.99
An Extreme Tagging System as a Game With a Purpose
Autor:in:
Dennis Hartrampf (Author)
Category:
Master's Thesis , 2012 , Grade: 2,3
Price:
US$ 36.99
Dynamische Contentanpassung bei Massive Multiplayer Online Games
Autor:in:
Joachim Fohringer (Author)
,
Dr. Tobias Fritsch (Author)
Category:
Diploma Thesis , 2006 , Grade: 1,7
Price:
US$ 36.99
The Lead User Influence in Online Communities – A Gaming Community Example
Autor:in:
Dr. Tobias Fritsch (Author)
Category:
Diploma Thesis , 2007 , Grade: 1,3
Price:
US$ 31.99
Virtual Currencies in Online Gaming
Autor:in:
Verena Kern (Author)
Category:
Master's Thesis , 2013 , Grade: 1,0
Price:
US$ 36.99
Mega Events in the Complex City. A Case Study of the 2004 Olympic Games in Athens, Greece
Autor:in:
DI Manuela Stögerer (Author)
,
Lisa Faulenbach (Author)
,
Egle Rasimaviciute (Author)
,
Bartek Matuszewski (Author)
,
Anna Schröder (Author)
,
Dennis Ngo (Author)
Category:
Term Paper , 2014 , Grade: 2
Price:
US$ 36.99
Exploring the Potential of Digital Game Based Learning in the EFL Classroom
Autor:in:
Marie Schneider (Author)
Category:
Examination Thesis , 2011 , Grade: 1,0
Price:
US$ 50.99
World Trade Policy and the Game Theory - Overcoming the Prisoner's Dilemma?
Autor:in:
David Stromiedel (Author)
Category:
Diploma Thesis , 2004 , Grade: 1,3
Price:
US$ 33.99
Einschränkungen beim Mobile Gaming auf Mobiltelefonen
Methoden und Entwicklungen zur Bewältigung der Interface-Spezifischen Limitationen auf mobilen Geräten
Autor:in:
Thomas Frommlet (Author)
,
Dr. Tobias Fritsch (Author)
Category:
Diploma Thesis , 2006 , Grade: 1,3
Price:
US$ 36.99
K/DA virtual band. A case study on the contribution of video games to the future of the music industry
Autor:in:
Sonia Elena Ioan (Author)
Category:
Case Study , 2021 , Grade: 5/5
Price:
US$ 32.99
Effects of continuous inclusion in a virtually played ball tossing game called Cyberball on the P300 event-related-potential
A single trial analysis
Autor:in:
Nina Becker (Author)
Category:
Diploma Thesis , 2011 , Grade: 1,0
Price:
US$ 36.99
"The Game the Same. Just Got More Fierce."
An Interpretative Analysis of the Stereotypical Representation of African Americans on the US Television Program "The Wire"
Autor:in:
Eike Rüdebusch (Author)
Category:
Master's Thesis , 2014 , Grade: 1,1
Price:
US$ 36.99
Szenarioanalyse zur Entwicklung der Gamingbranche
Autor:in:
Jakob Golombek (Author)
Category:
Bachelor Thesis , 2011 , Grade: 1,5
Price:
US$ 36.99
Wii Innovate. How Nintendo created a New Market through the Strategic Innovation Wii
Autor:in:
Jörg Ziesak (Author)
Category:
Bachelor Thesis , 2009 , Grade: 1,3
Price:
US$ 36.99
Wie Marken von der Game-Industrie lernen und profitieren können. Eine Analyse der psychologischen Erfolgsfaktoren von Advergames im Mobile Marketing
Autor:in:
Nancy Bernhardt (Author)
Category:
Bachelor Thesis , 2014 , Grade: 1,3
Price:
US$ 36.99
Ethik und Moral in digitalen, narrativen Bildschirmspielen und deren Beeinflussung auf Entscheidungen und Motivation der User/innen
Anhand des Fallbeispiels Mass Effect 2
Autor:in:
Sabrina Auer (Author)
Category:
Bachelor Thesis , 2013 , Grade: 2
Price:
US$ 36.99
Zusammenhänge zwischen akademischem Aufschiebeverhalten und Internetsucht bei deutschen Studierenden
Autor:in:
Martin Falkenberg (Author)
Category:
Bachelor Thesis , 2013 , Grade: 1,0
Price:
US$ 31.99
"Killerspiele" als soziale Interaktionsräume
Bedeutung der Mitgliedschaft in einem Online-Gaming-Clan
Autor:in:
Stephan Kohler (Author)
Category:
Bachelor Thesis , 2012 , Grade: 1,0
Price:
US$ 39.99
PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospiel
Autor:in:
Kerstin Strangfeld (Author)
Category:
Master's Thesis , 2012 , Grade: 1,3
Price:
US$ 39.99
„Online zocken“
Eine Untersuchung zur Nutzung von MMORPG’s am Beispiel der ERA Gaming Community
Autor:in:
Bakk. phil. Harald Baumgartlinger (Author)
Category:
Bachelor Thesis , 2008 , Grade: 1.0
Price:
US$ 31.99
Videospiele als interaktive Fiktionen - Zur Literarizität der Neuen Medien
Autor:in:
Yann Martin (Author)
Category:
Diploma Thesis , 2009 , Grade: 1
Price:
US$ 36.99
Serious Games. Anwendung digitaler Spiele in den Bereichen Training, Bildung und HealthCare
Autor:in:
Markus Wilms (Author)
Category:
Diploma Thesis , 2009 , Grade: 1,0
Price:
US$ 36.99
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