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digital_games
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Results for »
digital_games
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Kompetenzentwicklung mit E-Learning Tools. Möglichkeiten, Grenzen und bildungswissenschaftliche Perspektiven von Serious Games in der beruflichen Bildung
Autor:in:
Nora Ulbing (Author)
Category:
Term Paper , 2014 , Grade: 1,2
Price:
US$ 17.99
Digitale Spiele als Werbeträger
Potentiale und Herausforderungen
Autor:in:
Jan Horak (Author)
Category:
Seminar Paper , 2011 , Grade: 1,7
Price:
US$ 16.99
Video Games For The Elderly
How can video games be made more appealing to the elderly?
Autor:in:
Christian Dordel (Author)
Category:
Seminar Paper , 2023 , Grade: 1,3
Price:
US$ 17.99
Multiliteracies in the Foreign Language Classroom. Using Video Games in the FLC
Autor:in:
Isabelle Humburg (Author)
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1,7
Price:
US$ 14.99
Eine Computerspielanalyse aus pädagogischer Sicht. Das Konzept des Game-Based Learning und seine Potenziale und Herausforderungen
Am Beispiel des Videospiels "The Cat in the Hijab"
Autor:in:
Nursel Esma Ayar (Author)
Category:
Term Paper , 2017 , Grade: 1,0
Price:
US$ 17.99
A Brief Report on Current Educational Innovations
Autor:in:
Dr. Sixbert SANGWA (Author)
Category:
Essay , 2019 , Grade: 80
Price:
US$ 6.99
Mediale Gewalt - Die Neuen Medien im Fokus der Wirkungsdiskussion
Autor:in:
Jan Horak (Author)
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 6.99
Gewalt in Counter-Strike - Darstellungsweise, Kontext und Legitimation
Autor:in:
Jan Horak (Author)
Category:
Seminar Paper , 2009 , Grade: 1,0
Price:
US$ 11.99
E-Learning am Beispiel von Serious Games
Ein Abriss
Autor:in:
Tobias Engfer (Author)
Category:
Seminar Paper , 2012 , Grade: 1,7
Price:
US$ 14.99
Das Videospiel "There Is No Game: Wrong Dimension". Eine neue Perspektive auf das Scheitern?
Autor:in: Anonymous
Category:
Term Paper , 2021 , Grade: 2,0
Price:
US$ 14.99
The Mind-Game Film. Cinema in the Digitalized Societies of Control
Autor:in:
Malte Mindermann (Author)
Category:
Term Paper (Advanced seminar) , 2014 , Grade: 1.0
Price:
US$ 14.99
Serious Games in der beruflichen Bildung
Autor:in: Anonymous
Category:
Term Paper (Advanced seminar) , 2016 , Grade: 3
Price:
US$ 14.99
Lerneffekte durch Serious Games bei Kindern im Grundschulalter
Autor:in:
Sabine Felfer-Sitzenfrey (Author)
Category:
Term Paper , 2010 , Grade: 1,7
Price:
US$ 14.99
Serious Games in der Wissensvermittlung
Wenn die Grenzen zwischen virtueller und realer Welt verschmelzen
Autor:in:
Bachelor of Arts Andreas Ries (Author)
Category:
Seminar Paper , 2012 , Grade: 1,3
Price:
US$ 17.99
Serious Games als Möglichkeit der Wissensvermittlung in der Erwachsenenbildung
Welche Fähigkeiten und Wissen können sie vermitteln?
Autor:in:
Vanessa Reich (Author)
Category:
Term Paper , 2022 , Grade: 1,0
Price:
US$ 14.99
Die Entwicklung der deutschen Software-/Games-Industrie. Positive und negative Effekte von Videospielen
Autor:in:
Daniel Scherb (Author)
Category:
Term Paper , 2015 , Grade: 1,0
Price:
US$ 17.99
Erfolgsfaktoren von In-Game-Advertising
Autor:in:
Bachelor BA Nora Henning (Author)
Category:
Term Paper , 2009 , Grade: 1.0
Price:
US$ 18.99
Living in Dsytopa? Digital (non-) places in postmodern films and in the internet
Autor:in:
Lars Dittmer (Author)
Category:
Seminar Paper , 2007 , Grade: 1,3
Price:
US$ 0.99
Filmische Videospiele. Die Zukunft des digitalen Kinos?
Autor:in:
Alexandra Kelbler (Author)
Category:
Term Paper , 2019 , Grade: 1,8
Price:
US$ 15.99
"Black Mirror: Bandersnatch" als Hybrid zwischen Videospiel und Netflix-Film. Eine Analyse von Intermedialität im digitalen Film
Autor:in:
Katrin Adler (Author)
Category:
Term Paper , 2020 , Grade: 1,0
Price:
US$ 14.99
Der Einfluss von Game Sound auf das Flow-Erlebnis beim Computerspielen
Autor:in:
Nora Klutzny (Author)
Category:
Term Paper (Advanced seminar) , 2017 , Grade: 1,3
Price:
US$ 15.99
Kompetenzentwicklung durch den Einsatz von Serious Games
Autor:in:
Bettina Busz (Author)
Category:
Term Paper , 2021 , Grade: 1,4
Price:
US$ 18.99
Spielkultur um den Spielmodus Ultimate Team in FIFA 18
Autor:in: Anonymous
Category:
Term Paper , 2018 , Grade: 1,3
Price:
US$ 14.99
Lehren und Lernen mit Medien. Analyse von "A seat at the table" nach dem "Serious Game Design Assessment Model"
Autor:in:
Andrea Böck (Author)
Category:
Seminar Paper , 2021 , Grade: Sehr gut
Price:
US$ 14.99
Analyse der Montagegeschwindigkeit anhand der Fahrtsequenzen aus dem Film ‚Gamer’
Autor:in:
Oliver Schein (Author)
Category:
Term Paper , 2010 , Grade: 1,0
Price:
US$ 16.99
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